Unity Game Development Training

Introduction to Game Development with Unity

Learn to develop a high-quality 3D game for web, PC, Mac or even Linux using Unity. Game development can be fun and very rewarding when publishing a hit game to the iOS App Store or Android Market.

What you’ll learn

Learn how to make a high quality 3D Game ready for publishing to the App Store or Web like Facebook in about 3 hours. Discover Agile Game Development design principles and practices geared towards Unity3D and .Net.

 

Learn how to create, acquire, modify and integrate AAA quality assets such as sounds, music and 3D models. By the end of this course you will have a survival game which you can publish and play with your friends and family or continue to develop into your own custom creation. Some C# and .Net experience recommended.

 

Course Contents

Introduction to Unity

  • About Unity
  • Rapid Production
  • Editor Setup & Basics
  • Inspector
  • Scene & GameObjects
  • Coordinates & Views
  • Scripts & Visual Studio
  • Lights
  • Baking – Light Mapping
  • Materials & Shaders
  • Prefabs
  • GUI
  • Input
  • NGUI

Assets

  • Introduction
  • Environment Assets
  • Environment Setup
  • LightMap Cemetery
  • Skybox
  • Music
  • 3D Sound
  • Character Controller
  • FlashLight
  • Animation
  • Terrain

Survival Game Template

  • Introduction
  • Organizing the Project
  • First Person Controller
  • Move Animation
  • Attack Animation
  • Component Class
  • Player Attack
  • IHitabble
  • HitSound
  • HitDamage
  • Enemy Death
  • Pathfinding
  • Enemy Spider
  • Particles
  • Spawn System
  • Wave System

Survival Game Template – Part 2

  • Introduction
  • Player Damage
  • IKillable
  • EnemyKill
  • Component Reuse
  • EmemyAttack
  • ActivateHittables
  • PlayerKill
  • Attack Delay
  • Player HitSound
  • Enemy Attack Animation
  • Attack Range
  • Game Over Scene
  • Restart Game
  • Load GameOver
  • Bugs & Features
  • LayerMask
  • Spawn Optimize
  • Death Bug

Game GUI

  • Introduction
  • Health Bar
  • Wave Count
  • Enemy Count
  • Alpha
  • Score
  • High Scores
  • High Score Table

Items

  • Introduction
  • Player Pickup
  • IPickupable
  • Weapon Pickup
  • Axe Pickup
  • Item Swap
  • Rifle
  • Rifle Animation
  • Double Equip
  • Ranged Attack
  • Raged Attack Rate
  • Item Drop

Finalize and Publish

  • Introduction
  • Ammo Stat
  • Ammo Pack
  • Equipping
  • Player Equip
  • Enemy Item Drop
  • Enemy Death Attack
  • Publishing
  • Lock Cursor

 

 

info@bigdatatraining.in

http://www.bigdatatraining.in/contact/

Call – +91 97899 68765 / 044 – 42645495